How about the future of soft- and hardware?
24 jan. 2017
Following the trend of Intel with the introduction of the 7the generation CPU's on august 30, 2016 one can hardly say that it is a big step for mankind.
Intel Core i7-7700K Kaby Lake review: Is the desktop CPU dead?
that review does not leave anything behind closed curtains. But one can hardly say that this a correct representation of actuality. Every %-speed gain, pressed out of a new CPU wafer is welcomed, and more PCIe lanes are good too, for those who want to use highend renderers with NVIDIA GPU's on Windows machines.
But there is a trend for some time now: the raw power speedup of ONE & more cores (one for 3D drawing software) CPU is slowing down. And will not be any better with this kind of technology anymore for some time.
SketchUp Pro 3D drawing program
Larger 3D SketchUp models, with more options and menu's will be possible, not due to faster hardware, but must come from better and efficienter software. 60% of the chip is equiped with the ill mounted Intel Graphics stuff, so that conflicts with the production of more then 4 cores (for CPU-renderer software).
Referering to the days where a 1,5 MHz CPU in an Apple computer, one could easily type more then 650 characters per minute without any interruption or holding back, with the pure power of assembler coded Apple Writer software. And there was a perfect auto option where every character or sign in the text could be changed with a scripting language. Also the start of big spreadsheets could be made possible at that time by pure hardcoding the software.
Automatic operating system updates of Windows and Apple OS can be annoying for the computer user. They are no longer the master over their investment. A small lightpoint: Microsoft offers, only for professionals, a way to postpone the updating process for 15 days if they prefer. Apple is pushing the general customers to update whenever Apple hits the must-do button.
Apple computers & render software
For some time now Apple is fading out all NVIDIA GPU's in the closed Apple computers. Some do have a sort of AMD GPU instead, but most of the computer line is equiped with the cheap Intel Graphics stuff at the expense of slower RAM, less RAM accessible and on the whole a slower response for the ever growing resolution of displays. Do not get me wrong: you can work with it, just as I do.
As a former sales- and service man of Apple products in the Netherlands for more then 12 years, it is a sad story to see that more or less professional A-computers are now middle of the road internet related common hardware stuff. The achievement and possibilities are interchanged with thinner, color, lighter and the looks of the design.
The MacPro is not professional (Apple's G5 was the last prof. computer), it is only to show off in terms of spended dollars. One can not use any NVIDIA GPU, or change one or more harddisks or other equipment that must be changed with any workstation, now and then. The new MacBook 'pro'-line is equiped with old Intel CPU's and Intel HD Graphics and slow AMD GPU's and does not represent any progress against the former Macbook line. Only 16 GB of RAM not more.
Or as Mac-rumor's review : "Unfortunately, despite the improvements, the new MacBook Pro is still not suitable for high-end gaming or virtual reality."
Or from mjtsai.com blog: "has CPU performance that is likely lackluster because Apple didn't talk about it in the keynote, and apparently doesn't have such a great GPU, either. Apple prioritized thinness and lightness, which I care about hardly at all. I would rather have better performance, a good keyboard, more storage, a larger display, more ports so I don't have to carry dongles, an SD card slot, etc. Double the weight and half the battery life would be fine with me. I'am not saying Apple shouldnÄôt make thin and light notebooks, but why do they all have to be that way?"
Apple's CEO saying: "We are so excited" & "big step forward" is shown into a new light."
More and more render software manufacturers like to issue their new Render software IF Apple brings out the needed hardware to do so. (Twinmotion). How long Maxwell 4 (requires a CUDA capable NVIDIA graphics card) and V-Ray RT will stand up against the A-computer line is not a question anymore. At the moment counting 22 brands of render software with CUDA / OpenCL options.
Because that is the trend, only Windows software is coming into bloom. Where one can put aside the Intel Graphics and put in some good and affordable NVIDIA GPU's in decent PCIe slots. And as Michael Twitter 27 oct 2016 put it: "Sadly, Very disappointed with the state of Mac hardware. No good excuses left. They are clearly NOT professional."
This text is typed with an iMac. Those complaining about Apple's current Mac lineup are hot haters, they're lovers.