High Performance Ray Tracing Kernels


Embree Example Renderer

een foto realistische Path tracer, die op de Embree Ray Tracing kernels is gebouwd.

Het is een demonstratie om Embree te promoten.

Embree is een open source Ray Tracing Framework voor de x86 processoren van Intel.

Embree lijkt een tegenhanger met Physical te moeten vormen.

The Embree API is a low level Ray Tracing API that supports defining and committing of geometry and performing ray queries of different types.u


Welke render programma's maken gebruik van Embree ?

A Ray Tracing based Rendering Engine for High-Fidelity Visualization
Corona Renderer
FluidRay RT
SimLab Composer
Brighter3D rendering plugin for SketchUp.
Visual Designer 3D
Cinema 4D
An Autodesk Maya 2014 viewport plugin is based on the Embree Example Renderer.

Embree Example Renderer The original Embree Example Renderer is no longer actively maintained. However, the OSPRay project contains a similar example of an Embree based pathtracer.




However, this flexibility comes with a tradeoff. Embree is not itself a stand-alone global illumination system, nor a drop-in replacement for existing rendering engines.

As a consequence, Embree cannot address system-level optimizations such as ray reordering, adaptive sampling and reconstruction, or paging of large model data between a host and an accelerator (unlike OpenRT or OptiX).

In addition, Embree lacks built-in support for texture mapping and volume rendering. For these reasons, we do not claim Embree is the best choice for every CPU based renderer. Rather, Embree offers a combination of performance, flexibility, and ease of use that is potentially useful in many applications.


Embree - Photo-Realistic Ray Tracing Kernels

CGRecord Team

Gepubliceerd op 26 jun. 2012

Embree is a collection of high-performance ray tracing kernels, developed at Intel Labs